Garage Environment
(Maya, Photoshop)
Triangles: 10,197
Texture Maps: 2 - 2048 x 2048, 1 - 1024 x 1024
Abandoned AI Environment
(Maya, Photoshop)
Triangles: 18,457
Texture Maps: 2 - 256 x 256, 4 - 512 x 512, 8 - 1024 x 1024, 2 - 2048x2048 Transparency Masks
Deserted Warehouse
(Maya, Photoshop, UDK)
Texture Maps: 4 - 1024 x 1024, 6 - 512 x 512
Hard Surface Snapshots
Python Script - construct a building
This was an assignment where I had to model modular pieces, and then create a script in Maya through python to automate it, stacking together all the modular pieces.
Organic Modeling
Warthog Character
(Zbrush, 3D Coat, Photoshop, Maya, 3ds Max, UDK)
Triangles: 4,833
Texture Maps: 1 - 2048 x 2048, 1 - 1024 x 1024
Texture Maps: 1 - 2048 x 2048, 1 - 1024 x 1024
Rat Character
(Maya, Photoshop, UDK)
Triangles: 704
Texture Maps: 1 - 512 x 512
Texture Maps: 1 - 512 x 512